


Some of these tell-tale signs will be an extreme decrease in strength, jump height, speed, etc. If the player ignores Chibi-Robo's tell-tale warnings of running low on energy (below 100), then Chibi-Robo will completely turn off standing idle completely vulnerable to every attack for about 10 secs. Chibi-Robo can reach a maximum energy of 800. If an attack takes up too much energy, Chibi will not be able to perform it at all, and is forced to find a spot to recharge. After Chibi-Robo's default Final Smash, it will deplete 100 of Chibi's energy.

Some attacks deplete it by 10, while others deplete it by more or less. Depending on the strength and effectiveness of the attack depends on how much it will deplete your energy. Even just standing idle, your meter will decrease by one every 3 seconds. As the battle progresses, this meter will slowly deplete, and must be recharged using Chibi's Down Special.

At the start of the battle, it boasts a bright green 500 on it. Master Hand and Crazy Hand: Final Destination: Master Hand/Crazy Hand (Ultimate): If Reached 5.0: Master Core: Final Destination: Master Core: If Reached 8.Akin to Little Mac, Chibi-Robo has a small bar shaped like a battery situated above his character stock icon. Three Random Fighters: Final Destination: Final Destination: Final Boss: Metal (Character): Meta Crystal: Meta Crystal: LpSqf…įighting Mii Team: Big Battlefield: Battlefield (Ultimate): Round 12: Ray MK III: Custom Robo Stage: Custom Battle: Round 9:īomberman: Bomber Stadium: Bomberman Theme: (Bonus 3: Race to the Finish) Metalface: Gaur Plain: Battle against Metal Face: Round 8: Death Egg Robot: (Bonus 2: Board the Platforms) Meta Ridley: Round 6:ĭeath Egg Robot: Eggman's Ship: Vs. Shake King: Shake King's Throne: Shake King Theme: Round 5: Smithy (Normal, then True Form): Smithy's Throne: Fight Against Smithy (Remix):, then Red Room: Fight Against Smithy, who Likes Transforming: (Bonus 1: Break the Targets) Galleom: Base: Boss Battle-Super Smash Bros. R.O.B.: Gyromite: Stack-Up/Gyromite: Round 2: Technologic Electric Robocity: Chibi-Robo Faces off with Various Robot Characters Side: Looks at the Screen with a ! Popping out Up: Opens his Head with a Large ! Symbol Appearing
#SUPER SMASH FLASH 2 BETA CHIBI ROBO MOVESET ZIP#
Entrance: Unplugs from an Outlet and Activatesįunction: Chibi-Robo would use his Toothbrush to Clean the Floor and Attack Foesįunction: Same Function as the Normal Attack, but can Burn Foesįunction: Same Function as the Normal Attack, but can Sting Foesįunction: Same Function as the Normal Attack, but has a Lifestealįunction: Chibi-Robo would use a Zip Lash and Bounce his Plug to Grab Items, Foes and Launch upwardsįunction: Same Function as the Normal Attack, but can have Foes Stuck if Caughtįunction: Chibi-Robo would use his Copter and Fly upwardsįunction: Same Function as the Normal Attack, but would have a Tornado Startupįunction: Same Function as the Normal Attack, but the Propellers have Large Flamesįunction: Same Function as the Normal Attack, but would have a Gravitational Pullįunction: Chibi-Robo would Charge himself into the Ground, after 5 seconds, he would Lose 1-5% of Damage, after 10 seconds, he would Lose 5-10% of Damage and so forthįunction: Chibi-Robo would Rise into the Air and Bring out the Mecha Chibi-Robo and give a Punch, very similar to Giga Bowser Punch
